Showing posts with label heretic. Show all posts
Showing posts with label heretic. Show all posts

Monday, December 13, 2010

Update Sporadia

Well lets get this out the way first: I've become a bit of a busy dood lately. First semester of college will be over in a week (wasn't that rough, fairly pleasant overall but the last few weeks haven't left me with much free time). I'm working two jobs now. Neither is particularly well paying but I have to do what I have to do. I've noticed my uni has a lot of empty unused classrooms so I'm trying to convince them to let me use one as a "Hackerspace" ( http://hackerspaces.org ). So far they seem pretty on board with the idea but it's taking up a lot of my time trying to get it underway. Suffice to say: I have not had much time to work on my Wii projects which we all love.

But I'm also not content with leaving everyone in the dark on my projects (whats open source for after all?) so I'll run through some quick updates for each after the break.

Friday, August 20, 2010

Heretic Wii 0.5 Released

I've been so busy lately that I missed posting the first release of Heretic Wii on my blog. I'll make up for it by extending this post a bit to talk about the project as well as a few other projects I'm working on.

When everyone first saw the Wii, one of the first things that came to mind was playing first person shooter games with it. Developers have given us great games such as Metroid Prime Trilogy and Call of Duty Modern Warfare Reflex which have shown that a first person shooter game on the Wii can in fact be superior (at least as far as the controls go) to the first person shooter games on other consoles. With Wii homebrew, this door of opportunity is opened even wider as homebrew developers such as myself are able to take old first person shooter games that everyone loves and modify their source code so that they can be played on Wii. Ports of Quake, DOOM, Wolfenstein 3D, and others have now shown us that the Wii controls are so precise that they can actually rival the keyboard and mouse. Furthermore, by playing these old games on a video-game console, users also find them easier to install and generally play them on a bigger screen with a better sound system.

To this end, Wii homebrew developers should take it upon themselves to bring every open-source first person shooter that they can to the Wii. I personally decided to contribute to this endeavor by porting Raven Software's Hexen to the Wii. Unfortunately, I got stuck while porting it and Hermes beat me to it. Using Hermes code to solve the problem I had, I was able to quickly port Raven Software's other popular shooter, Heretic, to Wii.

Since the initial port of Heretic to the Wii I have continued to add many features to it (all of which are not present in Hermes port of Hexen) that make up this new 0.5 release: Full USB Support, Classic Controller Support, GC Controller Support, and a Wiimote and Nunchuk control scheme which uses the Wiimotes IR.

My port of Heretic to Wii is now fully featured and truly a 'complete' port. In upcoming releases, I will expand the game by adding a cheat menu which allows enable and disable a variety of different cheats for the games. However, I am going to take a break from working on this project for a bit in order to pursue other projects. Right now I am looking into both doing an original port of the HHexen engine to Wii (I hate Hermes sound engine and control scheme) and porting an entirely new first person shooter to the Wii. But first, I have to give DOP-Mii a little attention to address some recent (non-harmful) complaints with it and expand it with more features (more on this later).

Download Heretic Wii 0.5: Google Code
Get the source code to Heretic Wii 0.5: Google Code
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