Showing posts with label fail. Show all posts
Showing posts with label fail. Show all posts

Saturday, August 7, 2010

Failed? Port of Hexen to Wii

As a side project, I've been porting Hexen to Wii. I made a lot of progress getting the program to compile and run on Wii. However, once it began to run, the port had problems reading certain sections of the Hexen WAD. File IO, endianness, and complex data structures really aren't thing so I asked for some help to finish the port in a forum thread here:

http://forum.wiibrew.org/read.php?26,56919

I was able to make some good progress, but I ultimately ended up not too far from where I began. After working on this problem for several days, I'm tired, and I need to go back to DeSmuME Wii and libwiisprite. If this Hexen WAD reading problem was resolved, I could easily have Hexen up and running on Wii within a few hours; It's a rather frustrating thought to say the least :P

I'm hoping that by posting this on my blog someone with the ability to fix the WAD reading problem sees this. If not, I might take another stab at it myself in a month or two.

I only start projects because they're things that I really want to see happen. I really want to see Hexen running on the Wii happen. To that end, I'm rather quite saddened and disappointed in myself with how this is all working out. I'm sure you all are too but I'll kindly ask you to save the hate for somewhere other than these comments - thx.