Saturday, August 7, 2010

Failed? Port of Hexen to Wii

As a side project, I've been porting Hexen to Wii. I made a lot of progress getting the program to compile and run on Wii. However, once it began to run, the port had problems reading certain sections of the Hexen WAD. File IO, endianness, and complex data structures really aren't thing so I asked for some help to finish the port in a forum thread here:

http://forum.wiibrew.org/read.php?26,56919

I was able to make some good progress, but I ultimately ended up not too far from where I began. After working on this problem for several days, I'm tired, and I need to go back to DeSmuME Wii and libwiisprite. If this Hexen WAD reading problem was resolved, I could easily have Hexen up and running on Wii within a few hours; It's a rather frustrating thought to say the least :P

I'm hoping that by posting this on my blog someone with the ability to fix the WAD reading problem sees this. If not, I might take another stab at it myself in a month or two.

I only start projects because they're things that I really want to see happen. I really want to see Hexen running on the Wii happen. To that end, I'm rather quite saddened and disappointed in myself with how this is all working out. I'm sure you all are too but I'll kindly ask you to save the hate for somewhere other than these comments - thx.

9 comments:

  1. Wut exactly is Hexan?

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  2. Hexen is an id Software FPS game which plays similarly to DOOM but with RPG elements and the ability to play as different characters.
    http://www.ravensoft.com/gamesdetail.aspx?xmmid=624&xmid=8&xmview=2

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  3. oh that sounds cool.

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  4. Have a look at:
    http://wiibrew.org/wiki/WiiDoom

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  5. @Hendricks266
    Already have ;)

    Hexen is based on the Heretic engine which is based upon the DOOM engine. WiiDOOM is based upon the prboom engine which is a complete rewrite/overhaul of the DOOM engine. There's really not much similarity at all between prboom and Hexen aside from the most basic of generalizations.

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  6. I've actually never played the game before, but from the screenshots it looks pretty cool. Does it take more CPU power than Doom? It looks a tad more complex.

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  7. They probably take about the same amount of CPU power to play: Which is very little on the Wii's processor.

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  8. I read you were working on another fps as well, as you mentioned on the temp. Can you tell wich game it actually is, or do you want to keep it secret until a first release?

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  9. Unfortunately I'm going to have to swear to secrecy on this one because A)I'm not sure if it will work out (and if it doesn't I'll port something else) and B)I dont need something else to have people e-mail me about daily ;P

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