Wednesday, February 3, 2010

Dop-IOS MOD v11.5 Released

Dop-IOS is a program that lets you install any IOS you want. Unfortunately, Dop-IOS used cIOS 249, the "warez IOS" to do so. Many people feel a resentment toward the enforcement, so I created Dop-IOS MOD; A program that lets you use any IOS you want, to install any IOS you want.

Since its original release, Dop-IOS MOD has become less and less of a modification and more of an entirely original creation. Unlike it's older brother, Dop-IOS MOD can install channels and system menus as well. It also has the ability to restore fakesigning ability to any Wii with a single button press. This makes Dop-IOS MOD a versatile tool in the recovery of a broken Wii (the gamecube controller support exclusive to Dop-IOS MOD helps out with that as well ;-) )

Between the v11.1 and v11.5 releases we've made several releases which I have intentionally not reported because they contained new bugs not in any of the older versions. I'm pleased to say we squashed them though. Here is the full changelog for v11.2 through v11.5
  • FIX: The shopping channel's revision was getting set to 0 which was causing the shop channel to think it needed to be upgraded when it was in fact installing the latest version.
  • SysCheck was not properly reporting all FakeSigned IOSes. Some of the Patched IOSes were showing disabled when they were in fact enabled.
  • Fixed a memory leak 
  • SysCheck Fix: NAND Permission check was supposed to replace Boot2 Check, however it was accidentally missed in the final build.
  • Fixed bug in SysCheck that was causing the Channels to reboot when ran.
  • If you were affected by this bug, just rerun SysCheck again and it'll fix itself. 


Support forum:
IRC Channel: #arikadosblog on EFNET


  1. Guys,
    Seems like some nasty bugs cropping up...transition pains? On one hand I love to see the updates....on the other its a bit scary to see these kinds of bugs with a NAND modifying application. Any real chance of permanent damage by these bugs?


  2. What bugs? Everything should be fixed in this build.