I'm pleased to announce the final release of my most popular Wii homebrew video game, Wii Shooting Gallery.
Wii Shooting Gallery was my first project for the Nintendo Wii and unsurprisingly the first one I can truly say I've finished. When I originally arrived at the Wii homebrew "scene", I came because of the prospect of developing video-games for a true gaming console without the need to purchase an expensive SDK.
When racking my brain to some up with a game idea, I realized there weren't any good target shooters. So I slapped some ugly coder art onto a simple C++ program and had a program in which you could use a huge square to shoot red blood cells that were capable of moving in a couple of different directions.
My goodness how the game has evolved since then! The game now has an exhaustive GUI, sound, the ability to save your favorite options and your progress, and many, many more modes of play including one similiar to galaga (but with a twist of course ;-) ).
The entire development cycle for this game was about a year and half. While I doubt most people wont play this game for more then twenty minutes or so. I truly hope everyone gets a little something out of it; Be it a little bit of fun or a great lesson in programming (all of the techniques used in the source are covered in detail on this blog).
It's sad to goodbye to this project, but even though it's development cycle is over, the things I learned and friends I made while working on it will never be forgotten.