tag:blogger.com,1999:blog-3683585215729355857.post8742854198693923416..comments2023-08-22T04:20:21.508-07:00Comments on Arikado's Blog: EverythingArikadohttp://www.blogger.com/profile/04941549148257679717noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-3683585215729355857.post-76975309833874538492011-04-13T01:15:28.397-07:002011-04-13T01:15:28.397-07:00I'm pretty sure Arikado doesn't know Spani...I'm pretty sure Arikado doesn't know Spanish so here's a translation of the above comment (although it's not very proper..)<br />>>Arikado, return to work on DeSmuME soon, you've done a great job so far everyone working on the project, I look forward to having better speed and now it is still slow, and now you're working on your studies, do you think you will return to work with DeSmuME soon? and I congratulate you for everything you have achieved so far as that is all thanks.wiisixtyfourhttp://wiisixtyfour.webs.com/noreply@blogger.comtag:blogger.com,1999:blog-3683585215729355857.post-9036581668587382182011-04-12T16:15:24.913-07:002011-04-12T16:15:24.913-07:00arikado volveras atrabajar en desmume pronto,an he...arikado volveras atrabajar en desmume pronto,an hecho un gran trabajo hasta haora todos los que trabajan en el proyecto, espero con ansias que tenga una mejor velocidad ya que hasta haora sigue siendo lento,ya que haora estas trabajando para tus estudios ¿crees que pronto volveras atrabajar con desmume? y te felisito por todo lo que as logrado hasta haora eso es todo gracias.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3683585215729355857.post-23335896579186019372011-03-31T13:05:05.865-07:002011-03-31T13:05:05.865-07:00Profetylen, I'll email you soon because all th...Profetylen, I'll email you soon because all the information I have is a bit too long for a comment. Good to hear from you too :)Arikadohttps://www.blogger.com/profile/04941549148257679717noreply@blogger.comtag:blogger.com,1999:blog-3683585215729355857.post-17542058971187579812011-03-25T17:07:23.311-07:002011-03-25T17:07:23.311-07:00Great to see your back, even though you never real...Great to see your back, even though you never really left. weather or not your get work done with DeSmuME I'll still be visiting regularly to see how it's coming along.Willnoreply@blogger.comtag:blogger.com,1999:blog-3683585215729355857.post-38831940131665906032011-03-25T12:28:54.151-07:002011-03-25T12:28:54.151-07:00yay updates! I'm glad to hear you have a game ...yay updates! I'm glad to hear you have a game plan. You sound pretty busy, don't work yourself to death. Take your time, but to be honest I will be enjoying that DS emulator to the fullest when you finally release a playable version of it so use the knowledge that you'll be making this adoring fan a happy man to motivate you through your work!<br /><br />Also, what exactly does DOP-Mii do?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3683585215729355857.post-71104614473504587212011-03-25T04:01:45.903-07:002011-03-25T04:01:45.903-07:00Finally a blog post! I wondered what was going on....Finally a blog post! I wondered what was going on. :)<br /><br />Regarding your virtual boy emulator port: As you probably remember, I've been trying to make a VB emu port too. However after trying with Reality Boy for a bunch of weeks, I gave up. Some other weeks later, I decided to pick up again, this time trying Red Dragon (which is a modification of Reality Boy (you know that... but I state it anyway for the other readers of this)). However, this time I tried a simpler approach, using GRRLIB instead of GX (I know it will probably impact speed significantly, but I wanted to have something working instead of screwing up GX which I don't have much experience of and therefore is deemed to fail with). This, along with source code of a port of Red Dragon for the XBox made by a guy called darcelf (http://www.darcelf.tk/). However, after a while this port actually ran without hanging or crashing. This means, that I've possibly successfully ported the emulator core, however, when I tried to get something out of the framebuffer, I got only weird results (as usual, when I'mm doing semi-advanced graphics stuff). However, if you haven't completely abandoned the Reality Boy port yet, you might just check out darcelf's source code. He's good at explaining what he is doing. He also wrote a half done article about how he ported it that was really helpful for me. Unfortunately, it's a broken link now, but if you want it i *think* I have a copy of it somewhere on my other computer (I saved it to be able to work offline because of networking problems at my house.). No time to go search for it right now as I'm incredibly busy with school for a couple of more hours and as usual. However, if you want to give the thing I wrote a go, I'd be happy to send you my source code also (although, I'm not sure that it will help at all, but, as I mentioned earlier, I *think* I got the core running (but I've may as well have made changes to it that screw up the framebuffer in some way)). After all I'm not sure anything of this will help, but I just thought I'll let you know.<br /><br />Contact me by mail, writing here, or any other way you might come up with! Glad to hear you're not dead! :DProfetylennoreply@blogger.comtag:blogger.com,1999:blog-3683585215729355857.post-41213538440969125212011-03-24T21:06:57.469-07:002011-03-24T21:06:57.469-07:00Good to hear. Enjoy the rest of the school year an...Good to hear. Enjoy the rest of the school year and be sure we'll all be thankful when you do have some time to dig back into everything.Arinoreply@blogger.com